![]() Is this behavior intentional on Valve's part, something to improve performance? Or have they been struck by accidental data loss on multiple occasions?Įdit: I always launch my games from within Steam, and I never go into offline mode (yay for living with always-on broadband).įor all the example games I gave (and others I didn't), I have logged in to Steam in the past and had it show me accurate playtime numbers. What determines whether or not Steam keeps tracking my play-time accurately? Are the actual for-real gameplay hours stored anywhere I can get at them? My numbers for the game Altitude (bought in 2009, did most of my playing in the month or two after purchase) are accurate, while my numbers for And Yet It Moves (bought in 2009-2010) are about 10% of what I actually spent in the game. ![]() For many games on my game list, the number of hours I am "on record" for playing are much less than I've actually played.
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